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Tough GuysBack to Search

by: Joachim Wijnhoven & R. Hermans
copyright: 1991 Golden Disk 64/CP Verlag

MUSICIANS/W/Wijnhoven_Joachim/Tough_Guys.sid

CSDb entry: https://csdb.dk/sid/?id=30490


Videoclock:PAL 50Hz
SIDmodel:MOS6581
Datasize:$1001
Load Address:$E000
Init Address:$E006
Play Address:$E000
Songs:3
Songlengths:2:01, 2:11, 1:33
Playroutine:MoN/Deenen

STIL:

COMMENT: "This karate game was made like Forester by a pally of mine: Ramon "Bonzobrok" v.d. Laar. I got some help from Charles Deenen (ex-Maniacs of Noise). Before he went to the States he used to live on cycling distance of my domicile in the Southern part of Holland." (JW)
COMMENT: "He [Charles Deenen] helped me with the first part of the title tune, also I copied a cd from him with Japanese music (forgot the name) which was the basis for the last part of the title theme, from 1:27, and the complete level zax." (JW)
COMMENT: "Furthermore the gong at the end of the level sound is taken from Hubbard's IK+ and also Rob's tune was an example for me to get a bit agressive level sound." (JW)
TITLE: Chambers of Shaolin (title) [from the Amiga game]
ARTIST: Jochen Hippel (Mad Max)
COMMENT: "The melody was found using the black keys on my keyboard which always bring an oriental melody. Also we (I always cooperate with Roland Hermans, who is a good programmer) got some tips from Charles how to get an oriental sound by making appropiate presets (instruments) using arpeggio's and flute sounds. As you can hear much transpose is used in all songs. This is the end of game tune." (JW)

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