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GeisterBack to Search

by: Péter Nagy-Miklós (NecroPolo)
copyright: 2009 NecroPolo/zOnE

MUSICIANS/N/NecroPolo/Geister.sid

CSDb entry: https://csdb.dk/sid/?id=41302


Videoclock:PAL 50Hz
SIDmodel:MOS8580
Datasize:$B4DC
Load Address:$1000
Init Address:$A5C0
Play Address:$A5C3
Songs:11
Songlengths:0:47, 0:31, 2:45, 1:27, 2:24, 0:46, 0:45, 0:07, 0:09, 0:23, 1:17
Playroutine:GMC/Superiors

STIL:

COMMENT: GMC1.6 "My second (and last) game tune back in the time, created for an odd software developer called zOnE. Geister was a minimalistic and badass turn-based sci-fi strategy, a bit similar to Laser Squad. All the source code was destroyed when zOnE's place burnt to dust in October, 1994. zOnE stopped writing games and I stopped writing C64 music afterwards. Some riffs of Geister survived in my later band projects. This collection was onefiled by iAN CooG, packing together independent workfiles." (NP) All tunes are made in 1994, released in 2009.
NAME: Intro
NAME: Start/title screen
NAME: Reactor level
NAME: F'n big droid level
NAME: Scanner level
COMMENT: "There is some off-beat "beep" for zOnE's request as a scanner-like sound. That was zOnE's fav track, especially the concrete breaker part from 1:30." (NP)
NAME: Abductor level
NAME: Dreadnought level
COMMENT: "Riffs from this subtune were used in the first Wackor EP in 1999 in the song 'Iced'." (NP)
NAME: Time out! /last turn/
COMMENT: "zOnE wanted an annoying little tunelet that alarms the player that he has mere seconds (one turn) until next failure. I guess, that's fulfilled :)" (NP)
NAME: Level complete
COMMENT: "Riffs were used in the first RKH album in 1995 in the song "Curable". I wrote the whole song around that little piece." (NP)
NAME: Weapon shop
COMMENT: "Riffs of this subtune were used in the first Wackor EP in 1999 in the song 'Iced'." (NP)
NAME: Highscore

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