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Sanxion RemixBack to Search

by: Jason Page
copyright: 2016 Jason Page

MUSICIANS/P/Page_Jason/Sanxion_Remix.sid

CSDb entry: https://csdb.dk/sid/?id=52525


Videoclock:PAL 50Hz
SIDmodel:MOS8580
Datasize:$249D
Load Address:$1000
Init Address:$1000
Play Address:$1003
Songs:1
Songlengths:5:23
Playroutine:SidTracker64

STIL:

TITLE: Thalamusik [from the game Sanxion]
ARTIST: Rob Hubbard
COMMENT: "This was another experiment, where I wanted to see if I could remix an existing (and brilliant) SID tune, but only using a SID. I've heard (and made) a number of remixes on Remix64, but wanted to attempt to do the same and hopefully be better than a lot of those, but with nothing but a SID. This was far more difficult to do than Turrican! I initially converted the whole of Sanxion to SidTracker64. So, all of the patterns and instruments. So at this point, I had a version of the track that ran on ST64 in 4x speed (something I've been doing since Forth. It's how I can get the definition on the clap and snare...). Only at that point could I start remixing. I didn't want to completely destroy the feeling of the original, but I wanted to change it enough to make it worthwhile remixing. It was difficult to gauge what I could do to keep that balance. Also, the whole track is basically based around ringmod and sync instruments. What this means is that the sound of, say, the lead instrument, is effected by another instrument. So, if I modify one instrument for the remix, it could easily mess up another completely. Likewise, even when porting to ST64, if an instrument wasn't created exactly as the original, or if I used the wrong note, it could make the whole thing sound wrong. But, it seems that a lot of people like the result. I knew it would be down to personal taste, as the original track is so iconic. I knew some just wouldn't like it. I can live with that." (JP)

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